Greybark Adventurers' League - A Dungeon World
Organizations
- Albus Knights – A militant order of Paladins who have seized control of the lands across the Western Sea.
- Greybark Bootleggers – Ner-do-wells who make fake Greybark wood for export. AKA – Greyfarce Syndicate
- Karver Family – An ancient family from the hills south of Greybark.
- Mysterious Cult – A group seemingly bent on collecting arcane knowledge of an evil nature.
- The Order of Fookers – a cult of ~40 bandits that gathered around the party after their defeat of an evil demigod in their presence. They look to Knuckle and Humble as prophets.
- The Poisoners’ Guild of Greybark Village – A guild of rogues, assassins, and sweet old ladies who bake poisoned pies.